Ridere, ludere, hoc est vivere.

Showing posts with label Mars Needs Mechanics. Show all posts
Showing posts with label Mars Needs Mechanics. Show all posts

Friday, September 5, 2014

My candidates for the 2014 Dice Tower Top 100

(c) Queen Games
Used by permission
The Dice Tower is soliciting People's Choice votes for its annual Top 100 Games.  At the risk of exposing my idiosyncratic taste in games, here are the twenty for which I voted:

Thursday, September 26, 2013

Summer game photos

Now that summer is over, I thought I'd compile some photos of games we've played over the last three months.

The yellow plague outbreak gets away from us.
We love Pandemic, but we have such a hard time winning.  Late last June, the yellow plague took root in remote Santiago, and we neglected to deal with it until the outbreak counter reached the critical point.

Monday, September 9, 2013

Friends of Mars

Ben Rosset (l.) and Stephen Craig
UnPub 3, in January 2013
Many years ago at our engagement party, my wife Kathy introduced me to a close family friend she'd known since grade school, Stephen Craig.  He and I developed a great mutual respect and friendship over the years since then.  Not terribly long ago, we discovered that we share a common passion - designing boardgames.  At one design convention, he'd met Ben Rossett and convinced him to part with a prototype copy of his work in progress at the time, "The Market."

Tuesday, August 14, 2012

WBC: Designers' forum

One of the great things about a convention like the World Boardgaming Championships is having the opportunity to interact with fellow designers.  The open gaming room at WBC was practically an informal design laboratory of demonstrations and playtesting.

TC Petty III's Viva Java
Image courtesy of
Dice Hate Me Games
My friend Keith F. and I had only the briefest chat with one of my favorite designers, T.C. Petty III, whom I met at WBC last year when he was demonstrating the semi-cooperative Viva Java, a game that has already seen its successful Kickstarter campaign and has a Dice Hate Me release expected this month.  T.C. is working on a couple of ideas that sound characteristically original and off-beat.  It will be fun to see what creations find their way to production out of his unique perspective on game design.